Solicitation for The Boys #66 (Dynamite, 2012)

32 pages FC  •  $3.99  •  Mature
Written by GARTH ENNIS 
The last Boys story begins with some very shady goings on in Moscow, as an old friend runs into some unexpected trouble. Butcher announces a promotion that doesn’t please everybody, Annie makes a decision that horrifies Hughie- and in the aftermath of last issue’s super-carnage, Vought-American begin the struggle for survival. Part one of the six-part The Bloody Doors Off.

Solicitation for The Walking Dead 97 (Image/Skybound, 2012)

Written by Robert Kirkman, art and cover by Charlie Adlard and Cliff Rathburn.
Two issues in one month! The start of a new storyline, leading up to our monumental issue 100! After nearly 100 issues, Rick and the other survivors finally have “Something to Fear.”
32 pages, black and white, $2.99, in stores on May 9. 

My Gaming Timeline Part 2 – The Arcade. (1970’s)

I thought I would eschew the usual canon of arcade games (who doesn’t know Asteroids, Space Invaders or Galaxians?) and post some images that evoke my time at the amusement arcade (specifically Drayton Manor Parks Amusement Arcade).

In order of appearance here – Boot Hill, Periscope, Killer Shark.

Images courtesy of;–Arcade-game-from-JAWS-original—screen-used-movie-props-Jaws–1975–prop-14799.html

My Gaming Timeline Part 1 – The Binatone TV Master Mk IV (1977)

It occurred to me this morning that I have been playing videogames for 35 years now. It is officially my longest and most expensive habit / hobby, and I would like to celebrate that fact in the form of a series of postings that will chart, in chronological order, the highlights of 35 years of gaming.

First up, 1977 and the Binatone TV Master MK IV.

In all its tangerine orange glory. The Binatone TV Master MK IV was a TV miracle, giving you 4 games in one reasonably sized console (roughly the size of a PS1, but shaped like a wedge of cheese). The 4 games were Football, Tennis, Squash and Squash Practice. They were, in reality, variatons of PONG, or carbon copies, but no less enjoyable or addictive. A game for the whole family! There was little 1 player option, the console was geared toward the multiplayer experience, and was arcade perfect in its translation. But it would have taken something special to ruin the purity of a port of PONG to the nascent home gamer.

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