Advert art and overview of ‘I ,Robot’ by Atari – 1983

An Atari arcade game from 1983, T,Robot was the first commercial video game with filled 3-D polygonal graphics and featured flat shading. It looked like nothing else at the time;

however, despite it being an innovative arcade game in several respects, such as its graphics and a sandbox mode, it was viewed as a commercial failure;

Released by Atari in 1983, I, Robot was the first video game ever to use 3-D polygon graphics, and the first that allowed the player to change camera angles.[58] It also had gameplay that rewarded planning and stealth as much as reflexes and trigger speed, and even offered players the option, instead of playing the primary game, of selecting a sandbox mode called “Doodle City,” where they could make artwork by playing around with the polygons. Today, I, Robot is frequently described as a game that was too far ahead of its time; polygon graphics, player-controlled camera angles, and even sandboxes are now commonplace, but in 1983 gamers and operators who were used to much more straightforward fare like Galaga and Pac-Man didn’t know what to make of it, and it became one of Atari’s biggest arcade flops as a result.[59] Production estimates vary, but all agree that there were never more than 1500 units made at most.

Wiki entry for I, Robot

I,Robot fansite

Excellent overview of the game from the KLOV site

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